Tag Archives: NCG

Vegito and Zamasu joining Drangon Ball FighterZ tomorrow

It’s only one more day until you check out Vegito and Zamasu in Dragon Ball FighterZ.  Both characters will be available May 31st, 2018.

Will you be picking either of them up as your main?  Who do you want to see on the roster?  Who are your mains now? Let us know in the comments!

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NCG Review – Under Night In-Birth Exe:Late[st] (PS4, PS3, and PSVITA)

Under Night In-Birth Exe:Late[st]

Platform: Playstation 4, Playstation 3, PSVita

Release date: February 9, 2018

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Under Night In-Birth Exe:Late[st] is the an updated version of the previous title that came out back in 2015. Although the title has a very long name that really needs to be abbreviated (UNIST can be the short way of saying it), it has just that much content loaded into the game this time around! Developed by Arc System Works, who is known for their top of the line fighting game titles such as, the Guilty Gear Series, BlazBlue, and the newly released Dragonball FighterZ, this title is what you would expect.

Story

Being an updated version, the game introduces 4 new characters as well as a new story mode in which players can unfold the story of the world in a Visual Novel gameplay style. When I say Visual Novel, I mean Visual Novel! There is no gameplay in this mode, but that does not mean the story is horrible. Players of the anime community will really enjoy the twists and turns in the story.Under_Night_6

Visuals

The visuals are somewhat the same from the original, and that is not a problem at all of because the game has its own distinct look and manages to keep everything pretty simple. With a 2D drawn art style that still draws me in when turning this title on, I can say a lot of gamers will like how it looks. It reminds me of Anime mixed with a dark theme such as Darkstalkers.UNIST_25

During fights the visuals of each special attack work well and look great. The menu has more of an arcade look and is simple enough where new players can navigate with ease. Even the story mode looks awesome with the visual novel art style.

Audio

The soundtrack to UNIST brings back some of the previous titles tracks as well as a few new tracks, and the new tracks still holds up to the magnificent scores for combat and story telling.UNIST_EU_Announcement_2

Gameplay

I always felt Under Night never had any spotlight in North America, and is very under rated, but with the new update I hope that changes as this title is a must have for fighting game enthusiast. The core gameplay is the same as most anime fighters, without the air dash. So, it’s sort of like The King of Fighters meets Anime! Combos are limited to one button press for standing and crouching per button, and in the air so players need to strategize what they will do in each combo. It also has an  auto combo for players that bash buttons, but this limits button mashing to execute really short combos -the game wants you to learn passing and how to get in without button mashing, and this is perfect for new players wanting to join the fighting game community.UNIST_EU_Announcement_5

As I mentioned, this is a great game for new players because there is a new tutorial mode where everything is explained for fighting games in general. From executing and getting in, to how to finish combos and set up for another; this is a way to learn UNIST as wells as any other fighting essentials.UNIST_EU_Announcement_6

Of course, there is also online Ranked and Unranked play, which hold itself together pretty well but not to a perfect degree. The netcode isn’t perfect, as some matches lag even with two solid connections, but for the most part it is playable more than half of the time. And as for Ranked matches, the lobby’s will be full of veterans of the title, so I would recommend new players to not approach Ranked until you are ready to take on the best.

As mentioned, UNIST has 4 new cast members, Phonon with her whip, Mika a child with gigantic robotic hands, Wagner holding her sword and shield, and Enkidu who is pure martial arts. None of these characters feel like a rehash of previous characters or each other, and new players will be happy to see each have a different play style.

Verdict

With Under Night In-Birth Exe:Late[st] coming out after one of the biggest fighting games this year a lot of players might miss this title. With an awesome Story mode for single player, fantastic visuals, and many more new additions, Under Night In-Birth Exe:Late[st] is a must have in my opinion. Although it lacks in online play at the moment, this is a great title for any one who is a fighting game fan our even a competitive fighting game player. I rate Under Night In-Birth Exe:Late[st] an 8 out of 10.Score

NCG Review – Nidhogg 2 (Playstation 4, PC)

The wurm is back, and ready to feed! Messhof is back again with the sequel to the 2014 highly addictive multiplayer title Nidhogg. Nidhogg 2 builds off its predecessor by adding some new weapons, new levels, new grotesque art style, online ranked matches, and a brand new character customization feature letting players choose which character they will want to use to paint the walls with their enemies’ blood.Nidhogg2_Summer17 (10).png

Visuals

Nidhogg 2’s art style has been upgraded from the retro “Atari” art style, to a 16-bit pixel upgrade. The best way to describe it is that it looks something along the lines of Earthworm Jim’s art style from the SNES and Sega Genesis era. This fits perfect for Nidhogg 2, as the game doesn’t take itself serious with its hilarious gameplay.NIdhogg2_Summer17 (1).png

Characters animations look hysterical with the frantic facial expressions when being stabbed or squashed into the ground, and the level art looks amazing with its acid influenced art style. The whole presentation of Nidhogg 2 will have you feeling like your back in the 90’s gaming era. Did I mention, the developers added an overworld that resembles Yoshi’s Island!difaa8yc7isqzlihl6t1

One downside though is that even though the graphics are brushed up, sometimes they game be distracting. Their were times on curtain levels where the background would be the same color as me or my opponent (DAMN those flames with the same color palate as the orange character) and I would either lose myself , then fall off a ledge or run right into my foes weapon.NIdhogg2_Summer17 (4)

 

Gameplay

Nidhogg 2 has brought back that fast paced, kill and run game style back, but this time with a few new feature! Nidhogg 2 introduces new weapons which will change the strategies of how to kill your opponent.Nidhogg2_Summer17 (12)

Each weapon has its own strength and weakness so despite which weapon used, one player will not have the upper hand. The knives as a fast throw but short reach, the bow has projectiles, but you can do damage if you toss it, the two-handed sword can know weapons out of you opponents hands but is slow, and the classic jousting rapier is neutral all around.I found this dynamic and rather fun, as I would find weapons from fallen characters all over the place, making me have to think quick on what I was going to do with the weapon.

As for game modes, they added an arcade mode where players will fight their way through every level and have a chance to try out every weapon. Which is a great option if you don’t have some couch play going on. There is also an online mode with ranked and non-ranked matches, and I can see this keep this title alive for days to come. Last of all, the main place where players will be on is the original VS. mode and tournament mode, in which players can play against their friends and have a colorful bloodshed of a time.

The NCG crew had a blast playing Nidhogg 2, but the game animation felt like it wasn’t as fast as the original Nidhogg. On top of that, some matches last forever, as players will find out that they added sliding physics to the characters. This can be great, but can also fall flat when your matches end up being way longer than you would expect. Other than the speed of the animation all aspects of the gameplay aspects were great.
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Verdict

Nidhogg 2 is a title to pick up whether you tried the original or not. A highly recommended title to add to your multiplayer collection, especially because it’s a game that is just hilarious, with an experience you will not get from any other title on the market.

Pros: Nidhogg 2 offers a variety of weapons and levels that we did not see in the first title.  There are more maps with obstacles and the weapon variation forces players to strategize their next move versus bashing buttons and hoping for the best.

Cons: Even though I got what I wanted more levels!- I still prefer the style of the original game.  The pure simplicity in levels and character design made the game “goofy” without being outwardly goofy.  Nidhogg 2 takes the once subtle concept and makes a more “in you face” style and I think it detracts from the game.  It becomes mentally exhausting focusing on your character and the more in-depth backgrounds.

You can pick up Nidhogg 2 for Playstation 4 (via PSN) and PC (Steam) on August 15.Score

 

Team NCG’s Games of the Year 2016

2016 was yet another great year for games and we’ve played all we could get our hands on. Out of all the game releases, we all sat down and picked out our favorites.  Here are our top picks for 2016:

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Frost – Pokemon Sun and Moon
Pokemon Moon brought back the nostalgia of old Pokemon games but still managed to add elements to the game to make it feel new.  It was like an RPG, but with Pokemon.

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Dark_Laharl – The Division
“When The Division first came out I just had to buy it, I was able to play in the beta and liked that I saw. Once I had the full game I spent hours playing and had lots of fun as I leveled up and found new equipment. I played a lot of it with a co-worker and despite having a hard time dropping legendary loot it was fun while we completed the story, this alone made it the game of the year. Never mind that it sucked a lot after the story was over, meaning the end game was trash.”

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NCG Luis – Overwatch
“When deciding what to pick for my favorite game of 2016 I wanted to put a little more though into what it was that made it so I enjoyed playing a particular game. And it became clear that quality the game play was determined by the time I spent playing it and perceived enjoyment I got after playing the game.

My game of the year is Overwatch; this is the same game I had originally perceived as a Generic shooter and a Team Fortress 2 clone. The game uses simple mechanics that almost felt ripped from different shooters. It has Characters that felt too familiar as I could swear I had just played them in different games while the maps or arenas felt small and clustered.

Nonetheless it was actually all these things brought together that made the game so enjoyable. The simplicity of the game in a highly competitive format made it so that even the most inexperienced player could pick it up and actually contribute. From the start every characters mechanics are clear, characters are balanced to be able to counter each other, there is the never the worry of having someone pick that one toon who developers can’t get right because of their strengths. You no longer are playing a game where you pick the strongest character, but rather picking the best character for whatever scenario your team needs to overcome.

As skill in the game is gained, it becomes apparent that it’s not your ability to go off and kill the enemy that sets you apart, but how you contribute, communicate and execute as a team. And this is truly what you want in any game that consists of group gameplay. After a match despite win or lose your contributions are clearly presented. Matches don’t end leaving you empty handed, like if the last half hour was wasted thanks to a special fairy who could not grasp the game. Queue time, load time and replay time is low, allowing you to enjoy more of that sweet gameplay you came for.

Those are my reason for making this my game of the year for 2016. When things are said and done every match felt rewarding and queuing up for another round was always an experience I welcomed. I believe it simplicity that makes this game so special and look forward to seeing how the game evolves thanks to numerous new characters and maps being released for the 2017 seasons.”

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Stellar.ice – Overcooked
Overcooked is one of those games where you grab a couple of drinks, get your friends together, and let the chaos unfold.  You’ll spend most of the night shouting directions at one another, catching the kitchen on fire, and somehow manage to pull off the perfect service. I think it’s one of the best social games I’ve played because it forces you to work as a team rather than against each other.  The game is challenging enough to make you replay some levels, and you’re always willing to start from the beginning to bring new people into the kitchen.

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UndED – Forza Horizon 3
Forza Horizon 3 was a breath of fresh air for me.  While many of my other games lost their sheen after mere days of playing, Forza Horizon 3 kept me coming back to it for months.  Variety is the name of the game here, with several choices of cars, events, and locations to make sure you don’t get bored. FH3 is easily the funnest and most rewarding game I’ve played in recent memory, and the inclusion of the Blizzard Mountain DLC had me back at the wheel, drifting through icy turns with a passion.”

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NCG Mike – DOOM
Felt like a classic first person shooter.

And there you have the NCG’s top game picks for 2016! What was your favorite game from 2016? Let us know in the comments!