Getting tired of all these 3D Neptunia games? Then the get ready for some 2D action with Nep-Nep! Super Neptunia RPG will be coming to North America and Europe Fall 2018! And yes, Nep-Nep is making the Switch; this title will be available for both the Switch and PlayStation 4.
Each character is hand drawn by Tsunako and animated for the upcoming 2D side-scroller.
In a world where 2D games reign supreme, an organization called Bombyx Mori forces its citizens to churn out 2D games as offerings to their leader. Those who dare to use new technologies or whose games don’t meet their standards risk banishment to the soul-crushing Trial Grounds.
A girl awakens in this world with no recollection of anything beyond her name, Neptune, and soon realizes she possesses great strength. With her newfound sense of heroism and a strange book known as Histoire in hand, she sets off on a journey to see if there might be more than this two-dimensional life.
Old School Dungeons!– Explore gorgeously painted, interactive dungeons in a style inspired by classic gaming titles.
Follow the Leader! – Enter turn-based battles where the party’s attack style changes based on the battle leader. Switch leaders on the fly, transform mid-battle, and use elemental attacks to maximize your team’s strategy!
Save Gamindustri! – In a time where retro gaming and 3D graphics are at polar ends, this story delves headfirst into the debate for a self-aware ribbing of gaming culture.
2D Comes to Life!– The hand-drawn art of Neptunia series artist Tsunako is brought to life by Artisan Studios, showing the characters in a whole new way!
Normally I don’t get too excited over the re-release of a game. However, Dragon’s Crown Pro was a title I didn’t mind revisiting.
Jumping back into the game I had forgotten not only how beautiful the world of Dragon’s Crown is and how addicting the chaotic game play can be.
Enhanced for the PlayStation 4 Pro, the graphics look stunning! Visuals have been retouched to give the art work and style of the game more clarity. The game design and art work in itself is already outstanding, but the enhanced graphics lure you back into the Dragon’s Crown world. You’ll find yourself wondering why you left it in the first place.
The original soundtrack to Dragon’s Crown set a unique tone and atmosphere for the game. Dragon’s Crown Pro has taken an already wonderful soundtrack and re-recorded it. Composed by Hitoshi Skaimoto and supported by a live orchestra, the new soundtrack enhances the gaming experience. I usually don’t pay much attention to the soundtrack and use whichever tunes are playing on default, but switching it up in the latest version added a more refined element to the game. I think it’s an aspect music junkies can appreciate. Of course, you also have the option to use the original sound track if you don’t care about all the fancy new stuff.
What I absolutely love about this re-release is that I don’t have to start the game all over again! You can cross-save your saved data from the PS3 to the latest version so you can start adventuring where you left off. You basically adventure in the same areas multiple times anyway, but it’s nice to keep your items and characters. I’ll admit, I would have been heart-broken if I didn’t get to keep my Sorceress, EstllaR.
For those who might be new to this title, you select your character (Fighter, Amazon, Wizard, Elf, Dwarf, or Sorceress), assemble your team, and fight your way through dungeons. Each dungeon has two paths you can take, one usually more difficult and challenging than the other. Your ultimate goal is to gather the crystals from each dungeon and defeat a dragon.
There are many aspects I enjoy about this game. For example, the game is very balanced. There’s a limit to how many times you can use an item or even your main weapon. I chose the Sorceress first, and I had to balance attacks, magic, and recharging my MP to attack. On top of that, items can weaken or break after too many uses. Adventuring through a dungeon also doesn’t guarantee you will obtain the crystal. There are different criteria you must meet when battling a final boss in order to get the crystal.
The only major downside to the game is how repetitive it can become; you ‘ll have to adventure through the same dungeons multiple times if you fail to meet your goal the first round. However, there are a lot hidden pathways and treasures within a level. On your second or fifth round, you might find something you missed the first four times.
Upgraded crisp graphics that reveal the details of each hand drawn character and a new soundtrack bring you back into the world of Dragon’s Crown. On top of that, you get to keep your saved data from other consoles and cross-play/cross-save to your heart’s content.
Aside from the updated graphics and sound, there really isn’t much new to the game. I’d have liked to see new characters and new levels. There’s nothing that really feels “New” to the game. To compensate, DLC content will be released but I think it would have been nice to see it included with the re-release of the game.
If you haven’t had a chance to play Dragon’s Crown, definitely pick up Dragon’s Crown Pro for the PS4. The hand drawn art style is stunning and the game play is fun and addictive. I always find myself poking around the screen to find hidden treasures and seeing what I can unlock from the runes.
If you’re a returning player, the buy may or may not be worth it. You don’t lose any of your data, however there are no real new elements to the title.
Do you like Dragon’s Crown? What is your favorite Vanillaware title? Let us know in the comments!
Slated for a PlayStation 4 release on June 5, 2018, Nobunaga’s Ambition: Taishi will finally have a Western release.
Nobunaga’s Ambition: Taishi takes gamers back to the Sengoku Era of Japan.
“The Sengoku Era was a period where regional lords fiercely fought for supremacy, to claim dominance and unite the lands. Players will have to exploit a wide breadth of tactical options to create fresh strategies that allow new ways to gain an advantage over the opponent. Strategies do not only focus on the Military Campaigns, but also on managing the Production Facilities and Trade Routes to continuously expand territory and increase the strength of the army.
These elements are further enhanced through the introduction of the Resolve System; where each officer has their own set of aspirations that will depict how they will act in a given situation and gameplay will change accordingly, with new tactics needed to accommodate opposing or similar viewpoints. With the Resolve System officers will be showcase a more human and personal feel, providing players a deeper insight into the historical simulation the series is renowned for.”
Will you be checking out this title? Let us know in the comments!
Assault Gunner was first released in Japan back in 2012 on the Playstation Vita and didn’t make its way west, until now. Marvelous USA has now brought the title over seas and in HD for Playstation 4, and PC.
Visuals and Audio
So first off, let me put this out there. Visuals and Audio (soundtrack) are one of some keys to grasp a feel of a game, and that is very important for players. Assault Gunner HDis a 3rd person mech shooter that does look like it has aged over the past 6 years.
Texture’s of the mech are blan, environments are empty, and enemies are reused models through out the game. The music on the other hand, will have fans of the mech shooter genre ecstatic. I felt like I enjoyed the soundtrack more than the visuals, so it ended up balancing the feel of the games look.
Like I mentioned, Assault Gunner HD is a Mech Shooter, and it stays true to that, but feels more like it should have stood on a portable console. The game is fun and short, with all of the same controls as the Vita version which lack two of the shoulder buttons, and doesn’t carry too much content to come back to it, but it is fun!
Assault Gunner HD starts out with a few training missions to give a feel of the controls and the mission that are to come through out the game, as well as an introduction of the few enemy units that you will face. Some of the mission will be, eliminate the enemies or capture area, but most of the time it is literally a run and gun though out the missions. This is where the game takes a hit in the replay value, as the missions become very repetitive as well as too easy for most players.
Assault Gunner HD is a re-release of an older game, and for a cheap price. It has its moments, but also isn’t for everyone. I would only recommend this for anyone who really needs a new mech game to play, and enjoyed mech titles form the late 90’s, but my score for Assault Gunner is a 5 out of 10 mainly because mech titles have its die-hard fans that will enjoy this as a pick up.
Publisher Spike Chunsoft and developer Q-Games have announced PixelJunk Monsters 2. The tower defense sequel will launch digitally for PlayStation 4, Switch, and Steam on May 25 for $14.99.
Here is an overview of PixelJunk Monsters 2:
About the PixelJunk Series
In 2007, Q-Games released PixelJunk Racers. Since then, the series’ popularity has grown internationally and Q-Games has released several celebrated PixelJunk titles with genres ranging from arty platformers to hard-core side-scrollers.
About PixelJunk Monsters 2
In the acclaimed tower defense series’ first ever official sequel, play as Tikiman and build towers to defend your Tiki Hut from the monster hordes. The sequel brings with it four player online co-op, new and sometimes quite explosive fruit bombs and on top
of that the game has been fully re-imagined in beautifully detailed 3D. Get ready to defend your Chibis again in this fun and addictive game for all the family.
Local & Online Play – Maximize the fun by playing with your friends on the couch or with up to four players online!
Close Encounters – Multiply the suspense by toggling your POV from top-down to an in-your-face view!
Fluid and Detailed Graphics – Immerse yourself in an all new world like never before as the HD animation breathes life into Tikiman and the unique maps!
The Mask Makes the Tikiman– A mask for any occasion! Customize Tikiman with different masks and shells.
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