Tag Archives: PlayStation 4

NCG Review: The Caligula Effect: Overdose (Switch, PS4, PC)

Wanting to forget about the pain of our daily lives is something a majority of us are familiar with, after all, we spend countless hours glued to our phones mindlessly browsing through social media or playing games.  But what would happen if a sentient being created a world for us to live in and be forever happy? Would you want to live in this paradise?21.png

The Caligula Effect: Overdose takes us into the world of Mobius where the lines of fantasy and reality are blurred.  Will you want to live in Mobius?

Story

Created by the sentient vocaloid program, μ (Mu), Mobius is a place for people to forget about their everyday problems and re-live a blissful high school life.  In a setting where fantasy and reality are blurred, the “Go Home Club”, who have awaken to the falsehoods of Mobius, attempt to escape this false paradise.

To be honest, I wasn’t quite familiar with the premise of The Caligula Effect, but I had watched the first couple episodes of the anime and completely forgot about it.  After picking up the game I decided to revisit the anime series.14.png

I played the game for about 5 hours before jumping into the anime series, which was a decent amount of time spent on the game.  In many instances, I usually say the game is better since there is a lot of time to build the story, however, I hate to admit that the anime captures the emotional impact of the game in a clearer and more concise way.

While playing, I found it difficult to balance my interest in the story with the variety of game play elements.  When presented with story line topics, the game fell flat.  The characters want to escape Mobius, but in game there’s an overall apathy about actually trying to escape.  The characters don’t quite come off quite as strong in the video game.

Gameplay

What makes the Caligula Effect: Overdose stand out is the unique combat system.  Although battles are a turn-based, you have the option to customize your battle.  You can pick from your character skills and attack with a single character up to three times.  What’s really cool is that the game will go into a prediction mode and you can watch how the actions and battle moves will play out before you commit to them.  In addition to seeing how moves will play out, you have the option to adjust the timing of your moves.  You can adjust the timing of a hit to be delayed or for the character to attack sooner; it’s like crafting your own battle.  You can do this for each character on your team and strategize your attacks based on the character skills.  Of course, predictions are not 100% accurate and sometimes will not indicate when the opponent will be defeated.  You have to pay close attention and take some risks when designing your battle. Overall, this was an element I really enjoyed since it takes basic “turn based” game play to a different level.08.png

The Caligula Effect: Overdose is your basic RPG game so you have the options to complete missions and side quests.  Accessing side quests is a bit unique since it’s based on your relationship with NPCs.  All the students walking around are the people that inhabit Mobius.  Based on your social connections and reputation you can talk to them and learn about their problems and struggles.  When you reach a certain level of friendship you’ll learn more about what is troubling them and will have to help them resolve their issues. To take it a step further, you can access a sub menu called “LINE” and communicate with the friends you have made by sending texts.  However, the prompts are repetitive and even if you’ve already asked the question the prompt will reappear.  Responses are all generic and you can get the gist of the character personality, but there are so many characters to chat with it’s easy to get overwhelmed and bored with this function of the game.06.png

Audio

μ (Mu) is the creator of Mobius so it’s fitting to have her songs performing in the background.  It’s her music, after all, that influences the characters and keeps them brainwashed.  You get a really fun J-pop track playing throughout the level.  While the songs are all fun and catchy, I didn’t feel inclined to stay in a particular area too long since the chorus is on permanent loop throughout the level.

Verdict

Pros: The battle system is a lot of fun and the game offers a variety of game play elements to delve into.17.png

Cons: The story doesn’t hit quite as hard during game play.  After a while the music can start to irk your nerves.

Overall score:

I’d give it a 5.  It isn’t a must-have, but might be something worth picking up on sale. You might have a better time catching the anime instead.Score

Have you played this game? What did you think? Are you a fan of the anime?

Let me know in the comments!

 

NCG Review – Steins;Gate Elite (PS4, Switch, PC)

Steins;Gate Elite is a remastered version of the original titled. Based on the original game, 80,000 lines of text and over 7,000 anime scenes were analyzed in order to piece together this Elite version of the game.

I attempted picking up the original Steins;Gate visual novel, but struggled to make it through to the end.  Can players find themselves making it to the end of the Elite version?

Story

If you are unfamiliar with the story, Okabe Rintaro AKA Hououin Kyouma is a mad scientist set to oppose “The Organization”.  Most of this is part of his own self-created delusions, but his lab mems (lab members) Mayushii and Daru go along with his flow.  After discovering the body of Makise Kurisu at a conference about time-travel, something strange happens to Okabe when he makes it back to the streets of Akihabara.  After sending a text message to fellow lab mem, Daru, about Makise Kurisu’s death, Okabe finds himself alone on the streets of Akihabara. As the people come back, Okabe notices that his memories of the events at the Radio Kaikan building, where the conference took place, do not seem to match those around him.  Instead, the Radio Kaikan building has been closed down because a satellite has crashed into it and Mayushii, who attended the even with him, has no recollection of being inside of the building.

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It isn’t until Okabe finds Makise Kurisu, alive and well, that he starts questioning what has happened.  Events start to unfold after the re-appearance of a mysterious self-proclaimed time traveler (who no one remembers from 10 years prior), strange phenomena occurring with the use of the latest gadget “Phone Wave (name subject to change), and a living breathing Makise Kurisu.  What has happened to Okabe Rintaro? This story has a very clever use of time travel theories and the butterfly effect.  If you haven’t watched the series, you’ll find yourself wondering how the events unfold, diverge and reconnect together.

Graphics

Deviating for normal graphic novel story telling, Steins;Gate Elite incorporates anime into the overall game play.  Rather than looking at a static figure and dialogue, you experience the scene as though watching an anime.  This approach to visual novels makes the story so much more engaging! I struggled to stay awake while playing the previous game. The Elite version just feels more satisfying to play.

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My only gripe about this transition from static to moving is that the overall style of the original visual novel is removed.  The hand-drawn representation and unique look is removed in the Elite version and comes off very bland. I would have liked to see the original style in-tact.  This, of course, makes sense since scenes were taken from the anime itself.

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Gameplay

Graphic novels follow the same formula.  You are presented with dialogue, and when the protagonist needs to make a choice, you choose between 2 or 3 responses.  In turn, these responses determine which kind of ending you’ll get.

Steins:Gate is unique in that, rather than a pop up of multiple responses, the outcome of your story is determined by how you respond to other characters via text message.  This is a creative device since so much of the story is based around the usage of cellphones and text messaging.  Choosing a response, or lack thereof, can set you down your ending path.

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Steins:Gate Elite uses a very similar mechanic to the original.  However, the responses you will need to make will not align with the original game since new communications between characters have been added; this makes the game feel a bit newer and less like the original but still maintains the original story and pattern.  Elite adds new animations and scenes for each character route.  This will have you going back to see the variety of ways the story could end.  I am aiming for a Mayuri route! Needing to check the cellphone is a bit more guided.  When I first jumped into the original Steins;Gate I didn’t even look at messages because I didn’t realize you were supposed to! This takes away from the exploration aspect, but it also emphasizes the relevance of the communications, which wasn’t very clear in the original title.

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Verdict

Pros: Steins;Gate is definitely one of my favorite series.  I like all of the characters, and although the series is very harem, it’s not overly fan-servicey and sticks to the main plot.  The exploration of time travel through these characters is unforgettable.

Using animation for the story telling aspect is basically what I have wanted for every visual novel I have played. This is a win, hands down.

The addition of new animations to unlock and different story routes are what brings you back to the game; you want to get all endings.  The new animations are going to keep me hooked since I want to see scenes that were not in the anime.

Cons: While I really like the animated story telling, the overall style of the series is lost.  I felt the characters were really beautiful in the original title, but their overall design was lost in the transition.  I guess some sacrifices needed to be made.

I would rate Steins:Gate Elite a 9 out of 10.  Sure, you know what you’re expecting, but the Elite version is a new approach to visual novels that I thoroughly enjoyed.

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NCG Review – Persona 3: Dancing in Moonlight and Persona 5: Dancing in Starlight (PS4, PSVITA)

Not going to lie, I played the pants off of Persona 4: Dancing all Night.  I went as far as getting all the trophies and buying all the DLC.  Now, Persona 3 is definitely my favorite in the series, with Persona 5 coming in at 2nd so I was ecstatic when I heard they were also making a music game for those titles!  Did the games live up to my expectations?

Story

What I loved about Persona 4: Dancing all Night was the story.  It was as though it was a side story  that brought the team back together again after the adventure was over.  Not to mention the introduction of new characters, Kanami Mashita and the idol group Kanamin Kitchen was a nice touch. Sure, the dialogue and plot were kind of cheesy, but it gave you a goal and a new mission; dance your butt off to satisfy the shadows!  Something about the tone of the story combined with the remixed soundtrack made the game a fun experience: there was a theme, there was a resolution!P5D 1.png

Persona 3 Dancing in Moonlight and Persona 5 Dancing in Starlight didn’t quite live up to that expectation.  The team has been taken to the Velvet Room for a competition but no cast members will remember what has happened in the Velvet Room when they wake up which makes this story null and void to the series.  It’s not a supplement, just an extra game.  There is also no variance in story for either title; the story for each game is essentially the same, just with a different set of characters. This simplifies the game, but at the same time the plot for the two titles doesn’t feel, in any way, compelling.  Sure, a dancing game doesn’t really need a plot, but I thought it was an aspect that made Persona 4: Dancing all Night stand out and I was hoping to see again with Persona 3 and Persona 5.  I really wanted to see what creators could come up with for each cast…P3D 1.png

The story is not essential to enjoying the game.  I just thought it would have been a nice touch to include a unique story that pertained to each cast, similar to P4: DAN.

Gameplay

If you played Persona 4: Dancing all Night, then picking up Persona 3 and Persona 5 will be a piece of cake.  Game play is simple in that you have icons that move outward from the middle and you need to push the corresponding button(s) on the left side, the right side, or both at the right time. You can get a “Perfect”, “Great”, “Good”, or “Miss” based on how accurate you hit the notes. Notes are the same as P4: single note, double note, hold, and scratch.  Persona 3 and 5 have added an additional double-tap note which is easy enough to pick up.

What I forgot about the Persona dancing games is the pacing is not as fast as other music games. Notes do not feel like they’re flying at you at inhuman speeds.  For me, this was difficult to keep up with since I am not used to actually watching the notes crawl into place; I use my gamer sense and mash accordingly.  To compensate, I added a modifier which speeds up the notes.  Slower notes movement is an aspect that might be fun to players who love the Persona series, but aren’t too big into music games and who do not play them regularly.P5D 3

Since there is not a central story to either games, you gain your unlockables and modifiers through social links.  In order to unlock social links you need to play the game.  There are a lot of fun ways to unlock social links, for example, wearing different accessories and costumes, or getting a certain number of combos.

Playing through the social links wasn’t my favorite part of the game, but it did bring me back to my favorite characters.  Persona 3 is my favorite game in the series, so seeing my favorite characters was a lot of fun.  I forgot how much I loved Elizabeth’s (or “Elle-P”‘s) quirky personality!  And although sitting through each social link could be boring at times (the dialogue is extremely cheesy!) I was rewarded with a variety of items and modifiers.unnamed.png

Like the previous entry, you can change the game by adding modifiers.  Some modifiers will help you in the game, or make it more challenging.  Helping modifiers subtract from your final score, and challenges will add to your score.

The criteria that determines whether or not your passed a song is very unclear.  P3 & P5 play similar to P4 in that you need to get the crowd excited, but it’s hard to determine if you are.  Maybe I am still salty, but I had nearly a full combo and missed (not hit it too late/too early) 2 notes toward the end of the song and did not clear it! I played the same song again, with weaker combos and hit rates, and passed the song…P5D 2.png

The overall game play is very fun for both titles.  The downside: both games are EXACTLY THE SAME.  This is down to the modifiers and social link criteria.

Audio

I’ll be pretty honest and come out and say that I am not a big fan of any Persona sound track.  Persona 4 was a lot of fun for me because of the remixes.  I jumped right into Persona 5 since it was the latest and freshest in my mind, but I just could not get into any of the tracks.  Jumping into Persona 3, though, was much funner since the audio tracks have a more up-beat music game sound to it.

Each game has around 25 songs, and follow the same pattern where you play four songs with individual characters, and then get either an animated song, or group song. This pattern follows until the end, where you get the concert rendition and then the “final” group dance song where all characters are dancing in the video.

When it comes down to picking which game has the better audio list, it comes down to preference.  For me, it was hands down P3 with the pop remixes of the original sound track.

Graphics

I played P4 on my Vita so the transition to PS4 was much welcomed.  The graphics have been enhanced and there’s an increase in the frame rate for all 3 entries.  You may need to adjust your TV settings and calibrate the buttons to ensure there is no lag.P3D 2

Verdict

Pros:  The game is addicting, easy to pick up, and revisits the cast from P3 and P5 titles. When playing you feel compelled to challenge yourself to see if you can get a King Crazy combo or beat your previous score.

Since the story is simplified, you don’t have to sit through a story plot that may or may not be interesting to you.

While you can unlock social links and get more items, it’s not really a requirement to go through them.  You can play through the songs as normal.  Social links are only relevant if you like modifying your characters and unlocking items.P3D 3

The sound tracks are unique to each game and you can play through some really awesome remixes of your favorite songs from each title.

Cons:  P3 and P5 are basically the same game.  Same plot, same way to unlock things, and to be honest, some of the dance moves even looked the same.  They’re basically the same game with 2 different skins and playlists.  Maybe this isn’t a con, but a gripe since I was hoping to view these as two separate entries.unnamed(1)

I rate Persona 3: Dancing in Moonlight and Persona 5: Dancing in Starlight an 8 out of 10.

I don’t like how both titles are basically the same game.  If you want to save money, you’re better off picking your preferred cast and picking up that title.  But despite the sameness, the overall game play and game structure is still a lot of fun and worth the price tag (for a single game).  There is a lot more to the game than just dancing and you’ll enjoy going back down memory lane when you hear your favorite jam.Score

Have you picked up either of these titles yet? What did you think? Which is your favorite Persona game? Let us know your thoughts in the comments!

 

NCG Review – Disgaea 1 Complete (Switch, Playstation 4)

The Disgaea series has been around since the PS2 era, and has made its was to other consoles including PC, and now the series is celebrating its 15th anniversary by releasing a remastered version of the first title and naming it Disgaea 1 Complete for Nintendo Switch and Playstation 4. But does it still hold up as a solid title after all of the years that have passed?

Visual

The key to Disgaea 1 Complete is that it’s a remastered version of the original title, Disgaea Hour of Darkness, and with that upgrade comes smoother and more crisp sprites for the characters and environments! All of this looks fantastic with the HD upgrade, as it seems to be built off the engine of the newest title Disgaea 5 Complete. Anyone who loves the cute and quirky look of the series will feel right at home, as well as remember why the series put NIS on the map, as everything seems to reminisce and also feel new all at once.comparison.png

Audio

The soundtrack of the Disgaea series has always had given the series its own identity, and coming back to the OST of Disgaea 1 Complete will keep players enjoying the tunes that helped make the series stand out. Whether it is the menu music, the hub music, or even the battle music for each scene. Players will enjoy the OST as they did with the original.DISGAEA 1 COMPLETE_20180622145414

Gameplay

Anyone that knows the newer Disgaea titles know that the series is a tactical RPG that has a unique gameplay style, which includes a lot of grinding. Players will find themselves grinding to progress throughout the story, as the difficulty level spikes up really fast. Disgaea 1 Complete isn’t one of those titles where you can just run through the story, and that was something huge with RPG’s back in the PS2 era, which gave me a sense of connection to my characters because of how much time I put into them to be where they are at now. The grinding isn’t that bad in the series for that reason alone, as it gives players a challenge and a sense of accomplishment as they progress.DISGAEA 1 COMPLETE_20180622174206

Verdict

If you have never played any of the Disgaea titles, Disgaea 1 Complete is a great way to start the journey. Digaea 1 brings back all of the aesthetics that made the series what it is today.  Even better, you can take the series with you on the go. If you enjoy tactical RPG’s that will need some dedication to progress I highly recommend picking this up. I give Disgaea 1 Complete a 8 out of 10, since it still stands up as a solid grind fest that isn’t tiring.Score

NCG Review – SNK Heroines: Tag Team Frenzy (PS4, Switch)

Many players know SNK’s long running “The King of Fighter” series, but have you ever wondered why they never released “The Queen of Fighters?” Well now they (sort of?) have with “SNK Heroines: Tag Team Frenzy.” But is it really meant for the fighting game scene, or did they take on a different route with this title?1(1)

Visuals/ Audio

SNK Heroines: Tag Team Frenzy has an awesome soundtrack that fits the theme of the whole game from the J-pop title screen to the quirky music while battling. I did enjoy listening to it all. Another part of the audio that I really enjoyed were the small sound effects when each charter attacks as well as the particle effects having random objects and confetti flying everywhere. Players will also notice that the character models look somewhat like KOF XIV, but upgraded just enough.6(1).png

Gameplay

SNK Heroines: Tag Team Frenzy is not your typical hardcore 2D fighter, but more of a casual party game with some unique elements. Fighting game veterans will notice instantly that the button layout is a bit strange as it consist of a light attack,  a heavy attack, special attack, throw, guard, tag and Dream Finish button. Light attack and heavy attack are your main buttons for combos, which are all auto combos, and the special attack button lets players execute specials with the press of one direction and a button, making the game more accessible to the casual gamers within the game modes.1(2).png

The title consists of 5 game modes, which are Story mode, Versus, Survival, Tutorial, and Online. In Story Mode players will discover the girls of the SNK universe have been captured and have woken up in weird fan service clothing. The actual story never really unfolds and ends of falling flat, but Story Mode in any fighting game title usually falls flat. Survival also doesn’t feel challenging since it never jumps up in difficulty. In short, SNK Heroines: Tag Team Frenzy has very little to offer for single player. The multi player, on the other hand, is where the game stands strong since the game doesn’t feel like a fighting game but a party game. 3.png

Verdict

If you are looking for an in-depth fighting game, or even a single player title, you will not find it here, but that doesn’t mean SNK Heroines: Tag Team Frenzy is a terrible game. It does feel great for a party title and players who are not familiar with fighting game mechanics can pick up the game fast. At the end of the day, SNK Heroines: Tag Team Frenzyis more of a fan service, casual game, and I would not recommend this title for the $49.99 price tag, but I would recommend trying it out. I give SNK Heroines: Tag Team Frenzy a 5/10.

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