Tag Archives: Dungeon Crawler

Mary Skelter: Nightmares coming this September

Idea Factory International’s upcoming dungeon crawling RPG will make you conquer your worst fears and nightmares.  Mary Skelter Nightmares is coming to the US on the PS Vita September 19th as a digital and physical release.

About Mary Skelter: Nightmares
The Jail suddenly appeared a number of years ago, sinking the city deep into the ground. There, the Jail had power over eerie creatures called “Marchens.”Within the prison was a boy named Jack – living a life of suffering, tortured day in and day out, in a world where all dreams, hopes, peace, and humanity had been lost for as long as the people could remember.

Then one day, amidst the darkness that prevailed, a girl who called herself a member of the Blood Team came and rescued Jack from the prison. This marked the beginning of fate – of Jack’s and the Blood Maidens’ escape from the Jail…

Jack and the Blood Team will face countless perils in regaining all that has been lost, to finally escape once and for all!

Key Features
  • Walking Nightmares The dungeon-crawling RPG genre gets a twist when special enemies can chase you through the dungeons! Lay traps to make your escape, or try to take them down!
  • Blood-drenched Transformations! Characters can transform with stronger stats and extra skills, but if they fight too much they may enter Blood Skelter Mode, where they go completely berserk!
  • Everyone’s got a Job Strategize your dungeon battles by assigning different classes to your characters, unlocking new skills, stats, and character portraits!

Moero Chronicle Coming to Steam

Need more Moe in your Steam library? Good news! August 16th, you can pick up Moero Chronicles for Steam -a moe filled dungeon-crawler RPG!

What’s better than a new title to add to your collection?  30% off discount for a week and  Deluxe Pack and Deluxe Bundle options, of course!

Deluxe Pack $5.99 (available with game purchase) 

  • Monster Girls Gallery Art Book
  • 3 PC wallpapers
  • 3 phone wallpapers
Io is a simple young man with only one problem – he can’t talk to women! Any attempts at conversation are destroyed by his perverted mind, except when he talks to Lilia, his best friend and a Monster Girl.
However, that becomes the least of his problems when he’s tasked with going to the dangerous region of Monstopia. There, Monster Girls have begun rampaging, causing wanton pain and destruction. Have the Monster Girls simply gone mad, or is there an even greater evil afoot…?
Key Features
  • Moe Monsters Moe Problems! Recruit 70 Monster Girls, each with unique skills and traits, to fight for you! You’ll have to wear them out in battle first though!
  • Can I Kick It? Build your relationship with each Monster Girl through special events, giftgiving, and even home improvement to increase their powers and abilities!
  • Trait Flexin’ Strategize your 5-person party by keeping their Moe Traits in mind – when combined together, you can increase your party’s attack, recover after battle, and more!
  • Nothin’ Wrong with a Little Bumping Scratch! Purify your Monster Girls and return them to their senses with “Bumping Scratch”! Find their points of weakness on their body and touch, rub, poke, or pick until they’re purified!


Review: MeiQ: Labyrinth of Death (PSVITA)

4MeiQ: Labyrinth of Death for the Playstation Vita is one of the latest titles from Idea Factory and, I have to say, I really had an adventure playing this JRPG. MeiQ is a JRPG with Mech Customization, a story of Machina Mages, and many dungeons full of creatures that randomly attack you.



MeiQ is set in a world that has fallen under an eternal night. Five Machina Mages now have to make their way through the four tower mazes and undergo various rituals, form contracts with various Guardians to restart the world, and bring an end to  eternal night. You play as Estra, one of the five chosen Machina Mages who specializes in Earth-element Machina Magic, along with the other four mages: Flare, who specializes in Fire-element Machina Magic; Connie, who specializes in Wood-element Machina Magic; Maki, who specializes in Metal-element Machina Magic; and Setia, who specializes in Water-element Machina Magic.


Each character was unique and had distinct personalities that brought the story together. For example: the friendly rivalry with Flare and her smart alec remarks, each encounter with the Guardians, and how sometimes characters got in the way. There were times where you can tell the encounters with Connie were just filler and this sometimes got pretty annoying. For the length of the story, though, it isn’t a really long story and ends once you’re leveled up to a curtain point, however, the story is quite memorable and players will enjoy the journey. Players will enjoy making their way through each chapter, interacting with different character, and seeing what they have to do to make it though each tower to get to the very end.



When I started playing MeiQ, I did not know what I was getting into except that this was a new title from NIS America, and that it was a dungeon crawler. Little did I know the game was a little more than that.

When players first jump into this title they will notice the first person perspective, which is fun, but also has it flaws. While exploring the towers you will find yourself not really looking at the main view of direction that is presented, but instead looking at the overview map on the side of your screen. This is mainly because it is one of the only ways you can navigate through the towers without bumping into walls or heading in the wrong direction.


As for the battle system, players will notice they will have a party of mages and Guardians that are both recruited while progressing through the story. Guardians are one of the main aspects of the battle system. While in battle, you will notice your Guardians have certain move sets. Each move set is developed when you customize your Guardian using the equipment parts and crystals found through the maps.


This is where the game shines because you will find yourself customizing and enhancing the Guardians move sets and appearance to take on your foes. Each crystal and part has specific elements that will help you counter your opponents element.  When entering the first few battles, players will notice their character is over powered and can take anything out in one hit, but this does not last long. Afterwards, battles get tougher and introduces players to how the mechanics of the game actually work. However, you will eventually have to grind to level up to take on new Guardians and enemies. This makes the game start to feel tedious when all you want to do is see what happens next in the story.


MeiQ: Labyrinth of Death holds its ground as a unique title with its battle system, story, characters, and even boss battles.  However, the game felt too short, not all characters were memorable, and eventually the game became tedious after a certain point. I would recommend this game as something to play for a quick fix, but after beating the game, the replay value isn’t there.


MeiQ: Labyrinth of Dead Customization Screen Shots

Save the world from eternal night by restarting the sun in Machina City.  Use your Machina to defeat all foes who will stand in your way!

One key feature of the game is using your Machina strategically.  Check out the video and screenshots below to see how you can customize your Machina Guardians.

MeiQ: Labyrinth of Death Battle Shots

Idea Factory is bringing MeiQ: Labyrinth of Death to the PlayStation Vita September 13th for North America and September 16th for Europe.  Switch between Machina Mage and machine to take down enemies and clear dungeons!

Climb your way through four tower mazes and unlock the full potential of your team by switching between Mage and Guardians in battle.  Each monster has a weakness so it’s up to you to discover it and strategically fight using heavy hitting weapons or standing back and using Machina mages magic.

Check out some battle shots below.  Will you be purchasing this game in September?