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NCG Review – Sakuna: of rice and ruin (Switch, PS4, PC)

I won’t lie to everyone, but Animal Crossing: New Horizon has basically gotten me through the entire COVID-19 pandemic. After many months of playing, I eventually needed to break away. I needed a new adventure and just a little more action, and yet, I wasn’t able to easily break away. That is, until Sakuna: Of Rice and Ruin. Developed by Edelwise and published by XSEED, Sakuna: Of Rice and Ruin is a farming simulator/side-scrolling action game. Combined with a new take on Japanese lore, this title is a fantastic combination of story-telling and gameplay.

Story

The story starts with a small group of humans who have had a tough lot in life. Somehow, they make it to the Lofty Realm; the land of the gods. Meanwhile, the goddess, Princess Sakuna, is living her best life celebrating , eating tons of food, and drinking lots of sake. Upon discovering that humans have made it to the Lofty Realm, Sakuna goes to send them back to the human realm lest their appearance cause an uproar amongst the other gods. The humans are just a little bit too clever and end of up getting the best of Sakuna, so much so, that Sakuna ends up blowing up Lady Kamuhitsuki’s store of rice!

Upset to have lost her rice offerings, head goddess Lady Kamuhitsuki bans Sakuna from the lofty realm to the Isle of Demons, where Sakuna must clear the island of all demons before sending the group of humans back to the human realm.

From there, the game progresses. Through the story, we learn about Sakuna’s hertiage, the cause of the demons on the island, the past of the humans, and, of course, about growing rice! The story has a wonderful touch of Japanese mythology and really brings perspective to the rice cultivating culture – it’s a lot of work!

Gameplay

There are two methods of game play: farming and side-scrolling action.

For farming, you need to pay attention to the seasons. Depending on what time of the year it is, you will need to know how to maintain your rice. In the spring time, you need to plant the rice; in the summer time you need to maintain it; by autumn you need to have harvested all of the rice; and by winter you will need to hull the rice, sift out the good seeds, and till the land. Meanwhile, you will need to keep the field weed-free, fertilized, and properly watered! Whew, that’s a lot, isn’t it? You can pass the tasks off to the other characters in the game, however, the quality of the rice is diminished and you won’t have the best results.

The farming, being one of the key parts of the game, feels somewhat clunky to me. I love growing my own rice, but I hate doing the physical actions involved in it. This is mostly because of the controls. The way Sakuna moves in the field, overall, feels very awkward to me and it’s hard to grasp her body position with how I want to use my controller. If I move forward, I want Sakuna to move forward, but instead her body position flips and the task I was trying to do messes up. It takes a lot of getting used to. I’m not sure if this is to emphasize just how difficult growing rice can be, but it definitely made this part of the game hard to get through.

The side-scrolling action part is just that, side-scrolling action. On the Isle of Demons, Sakuna needs to clear each area and learn more about the demons. Sakuna wields two weapons, uses normal attacks, uses heavy attacks, and uses skill attacks. Sakuna also has the divine raiment, a magical sash that assists attacks and helps traverse through the different terrains.

The game play is easy, and I like how I can mix up my buttons to unleash different attacks. Attacks can also be customized so you can put them in for whichever input is most comfortable for you. My least favorite part of the gameplay is the divine raiment. The divine raiment is great for battle to block, counter, and move around the screen to better position Sakuna, but I hate using it to traverse the terrain. This might be personal, but I hate having to jump around in stages! Although, I really like how they created this aspect of Sakuna, since the divine raiment has meaning within the story.

Through growing the rice and fighting demons, Sakuna collects food and supplies that help sustain life on the island.

Another important aspect of the game is food. Sakuna needs to eat. When she is hungry, her health won’t recover. Food also provides extra skills to Sakuna, giving her buffs and extra health. These are especially important when certain stages have challenges such as poison or lava.

This game has a lot of balance. You can’t just focus on farming or grind all the areas. Night will bring stronger demons, Sakuna will get hungry and her health will not recover, and, if you’re up too late you end up being too exhausted to explore new areas the next day. Luckily, there is no shortage of things to keep Sakuna busy. While playing you really have to balance farming and exploring. I think this balance helps pace the game and story.

Graphics/Music

The graphics on this game has a waterpaint cell shaded look. The characters are beautiful and the game runs incredibly smooth. I popped it on the PS5 and was awed by just how amazing the game looked. You get the same effect on a PS4 Pro. The overall look of the game is stunning!

The sound track mixes well with the overall style of the game. It has a traditional sound that places you right on the Isle of Demons.

Verdict

Pros: This game is beautiful! The story is it’s own blend of Japanese mythology with it’s own original story added into it. It also makes something that might not be that interesting (rice harvesting), into a rich storyscape. The characters are all memorable with their own quirks. The game play is fun and balanced so you can’t easily grind through the whole game. You really do need to take your time and cultivate your own land.

Cons: The farming can be clunky, and tedious. It sucks when you’re on a roll exploring a new area and then suddenly you have to go harvest your rice and get it hulled and ready before the spring time. On top of that, Sakuna is difficult to control during these farming actions.

Overall, I would give this game an 8 out of 10. I love the story, characters, gameplay, and overall look and feel of the game. I also love how it makes growing rice a unique experience. If I felt tired by having to farm in the game, can I even begin to imagine what it would be like to grow rice just to live?

Have you had a chance to pick up this title? If so, what do you think? Are there any games you have played that have made something you didn’t even think could be interesting, interesting? Let us know in the comments!

NCG Review – Senran Kagura Peach Beach Splash (PS4)

It’s time for the Shinobi to battle it out again, but this time they are doing it with water guns and bikinis! Published by Marvelous Games, Senran Kagura Peach Beach Splash breaks away the girls from the Senran Kagura series from the hack n slash genre and puts them into a somewhat of a shooter title, but not with guns, rather squirt guns instead.SENRAN KAGURA Peach Beach Splash - Screenshot05.png

Story

The Senran Kagura girls join a Beach Peach Splash (BPS) tournament to win a wish of anything they want if their team becomes the winning group. It a totally different take on the normal story, and it works, but most of the dialog is pretty pointless.Senran Kagura PEACH BEACH SPLASH_20170924145524.png

The story is made mostly of the girls trying to find out why they are in this tournament, and with SEXY innuendos. This is a perfect title for anyone who is looking for pure fan service, but it doesn’t get in the way of the story. Not much else is there for the story, but you’re not playing this game for that. I recommend skipping most of it as it is just repeats throughout the game.SENRAN KAGURA Peach Beach Splash - Screenshot07.png

Audio

The sound track works well for this title as if has the bouncy fun, but yet competitive feel to each song, and the voice overs are well done as always in the series. Ask for game sound effects, players will feel like they are squirting their way to victory.SENRAN KAGURA Peach Beach Splash - Screenshot03.png

All in all the audio is great and gives the game a true feel for splashing your opponent, and will help you dive into this title. Voice over will have you looking at the bikini girls asking why am I playing this title with my friend next to me, because of the moans and squeals they make.

Gameplay

The gameplay aspect is where the title hits perfectly! Players will find themselves in death matches in which you need to take the other team out and do a humiliation mechanic where the girls get wet till their clothing comes off (just like other games of the series). There are some more play-styles, like domination such as Call of Duty where you capture points until the match is over, which keeps the game from just being a death match arena shooter, and will give tons of replay value.SENRAN KAGURA Peach Beach Splash - Screenshot04.png

As I mentioned before, the title has a story mode, but throughout the story it’s mostly fighting bots that die almost instantly and feels more like training. Paradise mode is also a side story take on the game, which is somewhat of the same, and then there is V-Road challenges where you take on smarter AI and try to win the matches.Online mode though is where you will get the most out of the title, whether its 3v3 or 5v5 matches, you will be in a competitive mode, ranking up.Senran Kagura PEACH BEACH SPLASH_20170923203204.png

Through out all of these modes you unlock cards which represent your weapons and abilities, and the more you obtain the more you can upgrade the power of each card. Players will find this aspect the main reason to come back, and will give a feeling of accomplishment.Senran Kagura PEACH BEACH SPLASH_20170923204139.png

Verdict

Senran Kagura Beach Peach Splash is a lot of fun, and has a lot to it besides the fan service. The replay value is huge, and the amount of unlockables is great. The story mode lack for being a different style game, but you can tell the developers just whipped it up to give the game a background. I recommend Senran Kagura Beach Peach Splash as a pick up if you’re looking for something that is different and yet a game to replay over and over again. This title gets a 8/10 on my part, as I will be playing this title for days to come.Score

NCG Review – Fate/Extella: The Umbral Star (Nintendo Switch)

Released by Marvelous USA/XSEED, Fate/Extella: The Umbral Star has slashed its way to the Nintendo Switch as one of the first action packed, hack-and-slash title based off the “Fate” anime series. This time around the ports come with all of the previous DLC costumes that were released on the Playstation 4 and Playstation Vita versions, along with the exclusive new Unshackled Bride outfit.

 

Story

Fate/Extella starts with its own original story that follows three different factions that are battling to take control over “SE.RA.PH”. with characters from Fate/EXTRA, Fate/Stay Night, Fate/Zero, Fate/Apocrypha and Fate/Grand Order.Fate_EXTELLA_ The Umbral Star (PC) - 12

The story isn’t for everyone, and is not the main focus of this title, but it is there for fans of the series. The story is split up into 6 chapters for each faction and you follow the protagonists of each story as they fight for their faction…….with some fan service includedFate_EXTELLA_ The Umbral Star (PC) - 03

As someone who has never watched any of the Fate series, the characters and story did catch my interest, and did leave me wanting more. But I can say to new players, the story is a hit or miss.

Visuals

The graphics actually hold up pretty well for the Switch in portable mode and TV mode. I never experienced any frame drops and was amazed by the presentation of the gameplay animation overall.

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With cut scenes to go with the story, animations for the transformations in battle, and the lighting, models and particle effects resembling the PS4 and PSVita ports, players will be amazed that they are playing this title on the Switch. (I had nothing bad to say on visuals)

Audio

One of the most known aspects of games in this genre is that the soundtrack is usually a rock inspired soundtrack, but that is not the case of Fate/Extella. Fate/Extella’s soundtrack will have players feeling like they are in a medieval themed anime, as well as a few stages having the ancient  Japan feel and the usual techno music.Fate_EXTELLA_ The Umbral Star (PC) - 05

The soundtrack is a perfect fit, as it never draws players out of the gameplay or even the cut scenes. This is a soundtrack that is recommended to check out for anyone who love the anime and old-school game style music.

Gameplay

Fate/Extella follows the combat style from such franchises like Dynasty Warriors, and the Senran Kagura series where you rush your way through a screen full of thousands of enemies. The difference this time is that it features characters from the Fate series. Players will be using flashy combat attacks, perform a massive combo, and completing side missions, all while defending areas or taking out the bosses of each stage. You might be asking yourself, “Do I need to be a fan of the anime series or Hack and slash genre?” The answer is NO! Fate/Extella: The Umbral Star is a fantastic title for the Nintendo Switch!Fate_EXTELLA_ The Umbral Star (PC) - 01

Players will jump into its Main Story mode, which has 3 unique main characters stories, which are told in a visual novel approach for each interaction for the characters. The core gameplay is simple, and the map is separated into sections that are controlled by your faction and the enemies. You are given goals to accomplish for each battle while you have to defend your points and takeover the enemies points. Along the way in doing so, the enemies have sub bosses enter the battlefield that try to get in your way. The gameplay is solid to the core, but can get repetitive, as other games of this genre do.

Verdict

Fate/Extella The Umbral Star is a must pick up for anyone who owns a Nintendo Switch! It might be a hack-n-slash title that hits the perfection mark, but it is a game not to pass up, especially to play on the go. I recommend this game to new players and veterans, as it will add a single player title next to your Breath of the Wild on your console/ handheld hybrid.Score

Fate/Extella The Umbral Star Recieves a Limited Edition Package, and New Trailer

XSEED Games/Marvelous USA Inc. has announced that Fate/EXTELLA: The Umbral Star will receive a special Noble Phantasm Edition for Playstation 4 and PSVita on its release in early 2017.

This package will include a 7.5” by 6.3” hardcover art book featuring over 100 pages of high-quality artwork from Fate/EXTELLA: The Umbral Star, a pack of sixteen collectible 3” by 5” cards depicting each of the game’s Servants, and a 24” by 17” cloth poster, all housed in a custom box.

Along with the announcement of the Noble Phantasm Edition, XSEED Games/Marvelous USA Inc has also released a new trailer and screenshots showcasing the action-pack gameplay players can look forward to in Fate/EXTELLA: The Umbral Star.

Fate/EXTELLA: The Umbral Star is planned for launch early 2017 for PS4 and PSVita systems. The Noble Phantasm Edition will retail at $69.99 for PS4 system and $59.99 for PSVita system, while the standard edition of the game will be available for $49.99 and $39.99.

Will you be picking up this title?

Leave you thoughts in the comment section and be sure to check out the trailer and screenshots below

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