Tag Archives: featured

Steam is adding Native Dualshock 4 Support

Valve hass announced that they will be adding Dualshock 4 support to Steam. The upcoming update will make it easy for developers to integrate support for Sony’s controller into their games and Valve plans to add support for additional third-party controllers to the API in the future.

mq7epk8qwhysk1hko7ap

Here is a quick overview from Valve:

Believe it or not, when you use the PS4 Controller through the Steam API, it’s exactly the same as a Steam Controller. You make the exact same API calls, you only get actions, not inputs, and the Steam API takes care of everything.

Now, why start with the PS4 controller? Well, not only is it a really nice, high quality controller, but it’s also got a gyro and a touchpad, so it’s got a lot of overlapping functionality with the Steam Controller. Also, existing native support for the PS4 controller on the PC is a bit weak; in this case Steam itself is communicating directly with the device so everything that’s nice and reliable.

Pokken Tournament Arcade is adding Scizor

Bandai Namco has announced  that The arcade version of Pokken Tournament will be adding Scizor on October 20. Scizor is the second character added to the arcade version, well Darkrai was the first. Still no news about added them to the console version but we have a sweet video showing off Scizor’s gameplay below.

Review: Ninja Usagimaru: The Mysterious Karakuri Castle (3DS)

Last year Aksys Games released a pretty unique, cute, and challenging puzzle game titled, Ninja Usagimaru – The Gem of Blessingsfor the 3DS. This year, Aksys Games is at it again with the release of Ninja Usagimaru -The Mysterious Karakuri Castle. When I first saw this game, I had no clue what I was getting into. All I had going for me was, that I know I have never touched the first title, but knew I liked puzzle games, and I like titles published by Aksys Games. This then made me jump into the head scratching Ninja Usagimaru -The Mysterious Karakuri Castle, but is this a title you should jump into? Let’s find out with our latest review.

unnamed2

 

Story

The story begins with the character Usagimaru, “a legendary hero who wondered the land as the wind or his will took him”. Well, the winds decide to take Usagimaru “back to the village he once called home.” where he stumbles upon a badly wounded rabbit he recognizes as Toyoukebime who then tells Usagimaru that the village was attacked and all of the villagers were abducted and it is up to Usagimaru to rescue them.

As you progress though the game the story is the usual hero-saving-helpless-villagers story that we all have seen before. It’s nice but plain, and as anyone who has played puzzle games knows, puzzles games do not need stories. It is a nice touch, I give it that, but it does not really engage the player to do better. What I am trying to say is, the story is there but it isn’t that special to stand out for players, or for even have enough to make players care.

ninjausagimaru_03

 

Visuals

The art style of Ninja Usagimaru -The Mysterious Karakuri Castle uses Japanese water colors and chibi anime style to present itself in such a nice and subtle way. It blends well, which helps make the game match its ninja protagonist and the Japanese folklore enemies. I can not really complain much on any of the visuals, because when first turning on Ninja Usagimaru, the title screen and the gameplay do not mislead players with any of its art and the direction it leads to.

Gameplay

So, let’s just get this out the way: I usually put an audio breakdown in my reviews, but this time I avoided it. Mainly because Ninja Usagimaru: The Mysterious Karakuri Castle soundtrack lacks. Most of the time its just a loop of the same 30 secs of audio.

Ok, since that is out of the way, the gameplay is quite addicting. Players will find themselves playing 60 different puzzle stages without the game holding your hand. A lot of times, players will even be so puzzled they will have to try, and try again, numerous amount of times just to figure out how to take each puzzle on. Whether its saving a villager, getting a block to the right place, or even crushing a kidnapper, Ninja Usagimaru: The Mysterious Karakuri Castle will have you scratching your head a few times per stage

ninjausagimaru_01

Verdict

Ninja Usagimaru: The Mysterious Karakuri Castle is game that his hard, and excellent to look at, but lacks in music/audio and story is plain(which like I said before, is not important for a puzzle game).Would I recemmoend it? Yes, Ninja Usagimaru: The Mysterious Karakuri Castle is a nice pick up for the 3DS owners, and I would recommend it to anyone who wants a challenge. As for new players, it’s a nice pick up to jump back and forth into for some pretty difficult challenges.

Corpse Party Launches October 25 for 3ds

Looking for a scary game to play before October is over? Well XSeed Games has announced that Corpse Party will be releasing for the 3DS October 25.

CP 3DS box 2

Corpse Party for Nintendo 3DS will be released physically for the first time in English through a limited ‘Back to School Edition’ priced at $49.99, which will include high-quality miniature figurines of characters Naomi Nakashima and Seiko Shinohara, as well as a soundtrack CD containing nearly 80 minutes of music from the game not previously featured on the ‘Songs of the Dead’ compilation, including three tracks exclusive to this Nintendo 3DS version. In addition to the limited ‘Back to School Edition’ physical release, Corpse Party will also see a digital release on the North American Nintendo eShop on Nintendo 3DS for $29.99. The title will also see a digital-only release on the European Nintendo eShop on Nintendo 3DS for €29.99/£24.99, as well as in Australia for $49.95 AUD.

Here is a quick overview:


In the cult hit horror adventure Corpse Party, players take control of a group of Japanese high school students who inadvertently engage in a pagan ritual and find themselves inexplicably transported into a whole other space: an inescapable echo of a long-since demolished school building where a series of gruesome murders once took place. Remastered from the 2011 PSP (PlayStation®Portable) system release, the Nintendo 3DS rendition of Corpse Party will feature redrawn, high-resolution character sprites, newly arranged music tracks in binaural 3D audio, and 3D art stills, as well as four new Extra Chapters exclusive to this version that provide insight into lesser-shown characters and plot elements previously left unexplained.


Be sure to check out the screenshots below.

Exile’s End will Launch October 25 for PS4 and PSVita

XSeed Games has announced that the 2D side-scroller Exile’s End that is currently on Steam, will be launching on Playstation 4 and PSVita October 25 for $9.99. More information on the North American Wii U™ digital release, as well as European release details, will be provided at a later time.

Here is a quick overview of the game:


Exile’s End is a dark and futuristic 2D sidescroller offering adventure-style puzzles, tightly-controlled platforming, and dangerous extraterrestrials. The game was developed as an homage to early ’90s action-adventure PC games, drawing heavy gameplay inspiration from classics of the genre as well as thematic influence from ’80s sci-fi films and anime. Boasting uniquely stylized cutscenes, multiple endings, and an atmospheric soundtrack by Keiji Yamagishi of Ninja Gaiden and Tecmo Super Bowl fame, Exile’s End will have players investigate a massive, interconnected alien world and experience a story filled with ancient riddles and modern-day hubris. Backed by Japanese publisher Marvelous Inc. and originally released for Windows PC, Mac and Linux via Steam, Exile’s End is a collaboration between Tokyo-based indie game developer Matt Fielding and many talented local industry veterans, including art by staff from titles such as Secret of Mana, Mother 3 and more.

Be sure to check out the trailer below.