Category Archives: Assassins Creed

Assassin’s Creed Chronicles: India Review

Assassin’s Creed Chronicles: India Review
By UNDED



Assassin’s Creed Chronicles: India is the second game out of three that are to be released by developer Ubisoft. Following the lead of China, India is a stealth heavy 2.5D side-scroller that, like the name suggests, takes place in India. Being that it’s not a huge leap from the direction Ubisoft has taken with the series, expect this review to be shorter. Not much has changed, but enough has that this review is warranted.

Assassin’s Creed game without some kind of ancient artifact; that role is filled by the Koh-l-Noor Diamond. As you start the game, you’re chasing tail in the Princess Pyara. Maybe it’s because it’s an Assassin’s Creed game, or maybe I just have no interest in Indian culture (not likely), but the story was an incredible snore. Never have I wanted to get through the story driven cut scenes in a game so quickly. An artifact is being fought over by the Assassins and Templars. Templars steal/kill someone important to the main character –we’ve all been here before.

Taking place in 1841 in Amitsar India, you play as new protagonist Arbaaz Mir. This wouldn’t be an

 

The gameplay is good. It’s not phenomenal or ground breaking. It’s adequate, but just barely. More often than not, you feel that Arbaaz moves incredibly slow for the kind of game this is. The gameplay is standard stealth side scroller; people walk on ‘tracks’ and you have to sneak past them or kill them, hiding in the shadows in the process. So many times I would go to move past or distract a guard, and as soon as I moved in for the kill, the guard would turn around and I would be exposed. The OCD in me makes it so I can’t get past certain situations without non-lethally killing everyone (it’s one of my favorite things in stealth games, to take the harder route for a better reward). However in India, I got stuck a lot. One particular situation I was getting so pist because of how he moves I had to break this rule and kill everyone after being stuck for over an hour. There’s a way to accomplish passing those guards without killing them, I got close a few times. But the controls suck.  

Indian music has never been something I like listening to. Never has been. That being said, I feel like Ubisoft took incredible liberties to make India sound genuine. The main theme can be heard on YouTube; I highly recommend checking it out. Not only does it sound well-orchestrated, it sounds modern. They’ve emulated classic Indian style music, throwing in a guitar or two to keep things fresh. To a fault though. If you’ve played Assassin’s Creed Chronicles China, you’ll recognize the undertones. For a game set in India, it’ll start to sound a little Chinese if you listen for too long.

My biggest praise for India hands down, goes to the art style. It is gorgeously rendered in an almost cell-shaded palette. This works out great for the game. From the deep crimsons to the gold yellows, the colors just stand out. This works in your favor when you’re trying to sneak past guards in front of the light brown background, you never lose sight of your target. Even more so, the cut scenes are all told through water-color ‘paintings’. They are lightly animated for effect, but they really don’t need to be. Faces come out a little crude, but I still found these paintings to be rather exquisite. I don’t remember the last time I took so many screenshots of a game. I could honestly see myself paying for a poster or two of them. 

Summary
  Assassin’s Creed Chronicles: India is not a good game. Even for the cheap $10 price for admission, it is not worth your time. The game is the most beautiful I’ve seen in years and the soundtrack is great, but the gameplay hinders. The very heart of any game -the controls- just aren’t as responsive or as fluid as they should be. I am disappointed, especially after Assassin’s Creed Chronicles: China was such a breath of fresh air. China won my vote for Game of the Year, and maybe that raised the bar too high for India to ever hope to reach, but if you can’t get the gameplay right you’re just setting yourself up for failure. After a few hours into the game, it literally gives you an “Invisibility” button. That has to be the laziest choice of game design I have ever seen. There is one more Assassins Creed coming to the 2.5D style to complete the trilogy (Russia), but after the way India dropped the ball, I can’t promise you’ll see a thirdChronicles review. 
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UNDED’s Game of the Year picks

UNDED’s Game of the Year picks
by UNDED

UNDED’s Top Games of 2015

2015 was a busy year for gaming. Raven Software, who developed Marvel Ultimate Alliance,celebrated their 25th anniversary, Nintendo announced a new console codenamed NX, and Hideo Kojima finally started his own goddamn studio. Gamers have been keeping themselves busy playing all the great games that came out this year, and as such we’ve each picked our own game of the year, sometimes with friends. Don’t look at me like that, it’s only natural. You’re mama told you about this when you were young. These are my picks for Game of the Year of each genre, the last of which winning the number one spot.

Fighting
Mortal Kombat X
I originally bought it just to show a college professor the dangers of getting hyped about a game and buying DLC before even knowing if you’d like the base game (my wallet suffered immensely), but MKX turned out to be the best fighter I played all year. Not that I’m much of a fighting game kinda guy, but I couldn’t put this down until I had put the single player through my own fatality.

First Person Shooter
Call of Duty Black Ops 3
I used to be really heavy into Call of Duty during the last generation. This generation though, Call of Duty took a back seat for me. Instead I’ve been playing inappropriate amounts of Halo 5, it almost made my list, that is, until I Redboxed Call of Duty: Black Ops 3 and fell in love all over again. Say what you will, but no other first person shooter is nearly as stable and reliable is this.

RPG
The Witcher 3
The absolute most expansive game on this list, I knew as soon as I got past the first area that The Witcher3 was going to be large. Skyrimlarge. Economic disaster large. The kind of large they only use to describe your mom. Behind my review for this game there is a sad tale of loss as I had to trade it in for another game needed for review, but I will return Geralt. I will return.

Action/Adventure
Dying Light
Hesitant to even start this game because of how unsettling Dead Island left me, the urge to kill zombies was too strong. Not only is the combat fun and impressive to watch (hit a zombie in the head with a baseball bat and see what I mean), but the new parkour elements were fun to watch, and helpful during combat.

Racing
 Forza Horizon 2 Presents Fast & Furious
A downloadable title that released FREE for its first week on the store, I picked this baby up expecting to hate it. Quite the contrary, F&F sucked me in like oxygen into a tweaked block, over the manifold, under a hose barb adapter, jerked off onto a crankshaft, and out the engine diaper. I think. I don’t know anything about cars. I assume that’s a thing. Don’t look at me.

Indie Title
Resident Evil Revelations 2
Although it may not be considered an indie title, it was far from a triple-A release. Releasing episodically at $6 a piece for 5 episodes, minus the first episode which is free, Resident Evil Revelation 2 is a great game to have in your collection. The combat is fluid, and straddles both action and stealth. A big winning point for me is that unlike Telltale, Capcom released all the episodes, within months of each other.

Open World
Mad Max
Probably the most casual on this list, never have I felt able to jump into a triple-A title without having to know the story. Not exactly a movie licensed game, nor a stand-alone title, Mad Max tries to cover both the movie world and its own and in the process makes for a story that you will not need to pay attention to. Log on, and use your car’s grapple hook to throw people across the wasteland. That is all.

GAME OF THE YEAR
Assassins Creed Chronicles: China
This game came out of left field for me. What I thought would be a Ninja Scroll rip off turned out to be a pretty impressive, original title. The standard Assassins Creed lore isn’t here much, and I like that. The game focuses solely on stealth gameplay whereas the console releases include fighting mechanics as well. Chinastarted out simple enough, but before long I had a huge arsenal of weapons and more options than I could think of to get through levels. I was immediately swooned. I reviewed 10 games this year, each one giving me a different experience in different genres, and Assassins Creed China rightfully beat them all out.

Well those were my games of the year. I hope you enjoyed reading them. Originally I was hoping to write about each of New Challengers Gaming crews’ games of the year, but everyone settled on Fallout 4, Stella being the only one with an original opinion and sticking to her guns on Hatsune Miku: Project Mirai DX. I would have loved to give Game of the Year to Fallout 4, but it’s always demanding my time, looking at me dirty me when I play other games, and all around too goddamn big to support its own weight. Just like your mom. 

Uncle Ed